Interface Sketches
Abbreviated Transcript
Preliminary Text Analysis
Many Eyes Visualization

We created a tag cloud visualization of the text transcript from the chiropractor appointment with Many Eyes in order to quickly get a picture of the data. It is interesting that focusing on the most commonly used pairs of words reveals a pretty accurate overview of the conversation. Feel free to leave a comment for us on Many Eyes!
Call for participants
Hello all,

For the current interaction design class, my team and I are working on a device that would reside in a doctors office and record dialog between the doctor and patient. It is focused on first time visits to the doctor where patients are faced with lots of new information at once. The patient can save the conversation to review later or to share with family members. We are designing ways to make the audio recording and text transcript more accessible - e.g. chapter marking, highlighting and annotating. 

I've posted a transcript derived from an audio recording of a patient's first time visit to a chiropractor. Imagine that you are in the position of the patient, reviewing this transcript to share with your significant other. Please take the time to review the text, highlight (with the commenting tools in Adobe Acrobat)  the most meaningful chunks of information, and email the pdf back to me. 

Thank you for participating in our study!
Chiropractor Visit

We connected with a local Chiropractor, visited her office to build an understanding of the environment. She agreed to record an appointment with one of her first-time patients for us, with their permission, of course.
Sketch Presentation
Coming as soon as the macPro finds its hard drive again...
Medical Cycle

This cycle represents the phases involved in medicine: observation, diagnosis, treatment. Audio recordings from patient-doctor conversations can be matched to this framework to help patients access these key phases.
The Wall
Research Presentation
Preliminary explorations and research related to uncertainty in medicine presentation (pdf)
Doctor Interview
Patient Interview
Today, we interviewed a patient who has been facing a great deal of uncertainty lately. Read my notes from the interview here: NelsInterview.pdf Below is the artifact provided after a visit the the emergency room. It is brief and, in this case, does not include any warning to watch for a post-dural puncture headace, one of the most common side-effect of a lumbar puncture.

We are interested in designing a device to help people better remember conversations with their doctor. It is of particular use when the doctor breaks traumatic news to the patient for the first time or when a family member is helping to coordinate healthcare for a child, parent or grandparent. This device lives in the doctor's office and makes audio recordings of conversations between the doctor and patient. It transcribes these conversations and stores the text and audio on the device to be reviewed at a later time. Additionally, this data can be transferred to the patient and/or family member's portable devices or home computer.

The system provides a text document or audio file to be reviewed later and annotated. Research on cancer patients and mothers with babies in intensive care suggests that these documents are useful and that most doctors would allow recording in spite of liability issues. In order to make these documents, which can be quite time consuming to review, more accessible our system will allow:

• Participants to listen to the audio or print and the transcript.
• Doctors to broadly organize the data into the phases of the medical cycle: observation, diagnosis and treatment.
• Participants to flag landmarks in the conversation

Additionally, our design will generate:
• Visualizations that highlight patterns of repeated phrases in the transcript.
• Chapter markings in the audio based on dialog reversals in the conversation.
• A library of data across appointments, over time.
Louise Foster
Junior, Design Studies
I am interested in this class for a number of reasons. I am a design student, but this is very different from most of the studio classes I have taken in design so far. I am always interested in changing/challenging my approach to the discipline and collaborate with students from other departments. I am also very interested in the topic, health and wellness. I spent three years in high school volunteering in a hospital and always regretted my shortcomings in math and science that prevented me from ever considering healthcare as a career. This unique approach to health intrigues me because I hope to learn and contribute by applying the design skills that I have gained over the past few years to a topic that I care about.

Aaron Piazza
Junior, Industrial Design
My interests in Interaction Design are to further my Industrial Design skills to incorporate the user. Bringing them more than a product, but an experience that evokes emotion further expanding the idea of function to include the user experience and their environment.

Luke Woods
Graduate Student, Interaction Design
I came to Seattle in the summer of 2006 to work within the newly developed interaction design concentration as an MFA candidate at the University of Washington. My current interests are on the role of perspective in visualization, depth of field and its relevance to the representation of data. In parallel, I have done interaction design work for Teague and for the AIGA's Design for Democracy initiative. Previously, I earned my B.S. in Digital Design from the University of Cincinnati's College of Design, Architecture, Art and Planning (DAAP) and gained industry experience with Smart Design, Frog Design, Morningstar, and Design Central.
Course Overview
The 2007 design challenge explores the importance of health and wellness. Software can improve the daily life, and long term well being of a wide variety of users: from promoting wellness and life balance, to addressing difficult health related issues, to addressing healthcare systems and tools. In addition, we want to think about health and wellness in a variety of cultures and healthcare systems.

Although health & wellness is a broad, universal concept, projects should be designed for the needs of a particular user group in a particular situation or culture. Users groups may include: extended families, elderly, office workers, homeless, individuals who share a particular illness, visual or hearing impaired, healthcare roles (patient, caregiver, teacher, researcher), etc. Situations may include: trust, privacy, accessing information, treatment, social support, crisis management, diet, exercise, nutrition, etc.

We will develop design concepts and prototypes by first explaining the situation (via background research, interviews with your users and the local culture or healthcare system), and then explaining our design solutions (through scenarios, innovative designs and interface simulations/prototypes). We encourage you to think beyond traditional software, toward solutions such as lightweight user interfaces for inputting (entering) and outputting (disseminating information) which integrate with everyday life.

Along with the University of Washington, Microsoft has invited six other international institutions to participate in the Microsoft Design Expo 2007, among them Hong Kong Polytechnic, School of Design; Indian Institute of Technology, Bombay; Industrial Design Centre, Design Academy Eindhoven, Netherlands, Carnegie Mellon, Department of Design, New York University, Tisch School of the Arts: Interactive Telecommunications Program, and Universidade do Estado do Rio de Janeiro, Brazil. Considering the spectrum of all participating schools, the Design Expo 2007 will provide a forum from around the world to learn from exploring a particular design related theme and build ongoing relationships between schools.